Behringer X32 DIGITAL MIXER User's Manual | Page 32

Behringer DJ Equipment User's Manual - X32 DIGITAL MIXER.
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X32 DIGITAL MIXER Preliminary User Manual

5.15  Remote control
The X32 hosts an Ethernet port on its rear panel which can be used to connect 

and remote control it over a network via the XiControl on an iPad or the X-remote 

application on a PC. To be able to do this the X32 has to be set up properly. 

• Press the SETUP button next to the screen.
• Go to the Network tab.
• Use encoder 1 to choose between IP address, Subnet mask and Gateway. 

Adjust the address fields with the encoders 2-5 and assign the selected 

numbers with encoder #6.

• Set an IP address which fits your network, normal y 192.168.0.X.  

The IP address should be free within the network.

• Set your subnet mask according to your network, 

normal y 255.255.255.0

• Set your gateway, if required.

Now get your iPad or remote PC into the same network and open the X-Remote.
PC:

• On the X-remote, choose setup on the right side and the network tab. 

Enter the IP address of the X32 in the network and press connect. 

• If the software has connected to the X32 you can also synchronize them 

in 2 directions. Console -> PC means all settings in the X32 will be 

loaded into the X-Remote. PC -> Console means that all settings in the 

X-Remote will be written to the console.

XiControl:

• For the XiControl remote, open the program on your iPad (make sure the 

iPad is connected to the same network as the console).

• On the startup screen, a popup should appear. Enter the IP of the 

console, press “Go Online”, et voilà: you are connected and can control 

the X32 with your iPad. 

5.16  Recording a 2-track directly with 

the console
The X32 offers the possibility to record a 2-track of your mix (or any other 

selection of signals) directly onto a USB-stick/external USB hard disk:

• Plug a FAT-formatted (FAT12, FAT16, FAT32) USB stick into the USB port 

next to the main display.

• Press the VIEW button next to the USB port and the home screen of the 

recorder will show up with a nice emulation of an old tape deck.

• On the config tab you can select the source for the recording, default is 

main L and R.

• Press RECORD (encoder #5) to record your mix.
• To adjust the volume during playback, press the AUX IN / USB FX RETURN 

button next to the fader section and adjust the volume with the AUX 

7/8 faders.

Remarks:
Due to the FAT format of the stick, the file size will be limited to 2 GB, which is 

about 3 hours of stereo recording. Please test the recording capability of your USB 

device before you do the “real stuff” as some sticks may not be supported or be 

too slow. We also recommend you defragment your USB device prior to recording. 

The recording will be done as 16-bit WAV file with the selected sample frequency 

of the console. 
Please also note that it is possible that the specifications of USB storage devices 

may be changed by the manufacturer without any change in physical appearance 

or notification. 

5.17  Saving and recalling scenes
Fol ow the steps below to save and recall scenes in the console, al owing different 

configurations to be recal ed at a later time.
• Adjust all settings of the console so that all elements of the mix are 

as desired.

• Press the “view” button located in the top panel’s “Scenes” section. The Main 

Display will show various controls for saving and recal ing console scenes.

• Press the rotary control labeled “save” to save the console’s current 

configuration to the next available empty scene and label it with a 

custom name.

• Adjust the console to the next desired configuration, and repeat the process 

above as needed, saving additional scenes to additional empty slots.

• To recall a scene, use the “prev” and “next” buttons, located in the top 

panel’s Scenes section, to navigate the scene list to the desired scene on the 

Main Display.

• When the desired scene is highlighted in the scenes list on the Main Display, 

press the red “GO” button and the console will switch to the highlighted 

scene. All console parameters will switch to the state they were in when 

saved to the scene that was just recal ed.

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